Quantcast
Viewing all articles
Browse latest Browse all 90

Answer by Lovrenc

Debug.Log is just a function. It is essentialy same as "print" in php, WriteLine in C# etc. The only difference is it writes directly into unity console. It logs whatever you give it. Debug.Log("Write this") Will display: "Write this" in console. Of course you can insert any object as parameter and toString will automatically be called on it and then written out in console.

Viewing all articles
Browse latest Browse all 90

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>